Heroic | | Mythic |
Deadly | | Important |
Tank | | DPS |
Healer | | Interruptible |
Magic | | Curse |
Poison | | Disease |
Enrage |
Stage One: Begone Infidels!
Fifty Lashings
– High Prophet Barim punishes his current enemy with Fifty Lashings. Barim's next 10 melee swings that deal damage inflict an additional 5000 Physical damage.
Plague of Ages
– High Prophet Barim hurls a bolt of cursed blight that targets a random player then jumps to hit two more random players. The bolt inflicts 8840 to 11960 Nature damage and an additional 4948 to 5751 Nature damage every 2 seconds for 9 sec.
Heaven's Fury
– High Prophet Barim opens up the heavens at the location of a random player. The light from above inflicts 18037 to 20962 Holy damage every 1.5 seconds to every player within 4 yards of the location for 9 seconds.
Repentance
– When High Prophet Barim's remaining health reaches 50%, Barim pulls every player to him and forces them to kneel in front of him while stunned for 6 sec. Barim then rips your soul apart, banishing your soul to the darkness and triggering stage two of the encounter.
An area of hallowed ground also opens up around Barim, and this ground inflicts 9620 to 11180 Holy damage every 5 second to any player standing within 13 yards of the ground's center.
Stage Two: Kneel and Repent
After High Prophet Barim casts Repentance, he becomes immune to damage and players find themselves in a realm of darkness. Players must defeat the Harbinger of Darkness to end stage two, return to their normal bodies, and continue the fight against Barim.
Harbinger of Darkness
– Defeating this dark phoenix ends stage two.
Wail of Darkness
– The Harbinger periodically inflicts 7000 Shadow damage to every player.
Soul Sever
– The Harbinger of Darkness severs the soul of a random player, creating a Soul Fragment. The Soul Fragment then moves towards the Harbinger of Darkness. If the Soul Fragment reaches the Harbinger it will cast Merged Souls.
Merged Souls
– If a Soul Fragment reaches the Harbinger of Darkness, the Soul Fragment will heal the Harbinger for 41625 to 48375 and increase the size and damage dealt by the Harbinger by 20%. After casting this spell, the Soul Fragment disappears.
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